Game Info

X

Player Stats

  • Dungeon Level: 1
  • Player Level: 1
  • Experience: 0 / 500
  • Strength: 10
  • Wisdom: 8
  • Health: 80 / 80

Map Info

Move around the tile-map with

WASD_image

Tiles

  • Safe

  • Regular Enemy

  • Event

  • Boss Enemy - Advance Dungeon Level

Combat

Play cards to generate one of four resources

Activate Combat Skills with the resources generated

Unused resources are lost at end of turn

Draw 5 cards at start of combat. Draw 2 cards per turn

Enemy takes their action between player turns

The enemy's next attack will forecast at the start of player turn

Status Effects

  • Vulnerable - Receive 50% increased damage
  • Weakness - Deal 40% reduced damage
  • Slow - Only 1 card drawn at the start of your turn
  • Stun - Player cannot take action

Play cards with to clear all Status Effects

Combat Skills

  • Slash - Slash the enemy for damage equal to your strength, per resource.
  • Defend - Defend 25% of incoming damage, per resource.
  • Heal - Heal yourself for an amount equal to your wisdom, per resource.
  • Draw - Draw 1 card, per resource.
  • Weakening Flurry - Deal damage equal to 10% of the enemy's current health, also applying weakness to the enemy for this turn.

Card Deck

  • resource

  • resource

  • resource

  • resource

  • resource

  • resource

  • resource

  • resource

  • resource

  • resource

    x3

    Holy Blade

  • resource

    x2

    Channel

  • resource

    x2

    Divine Inspiration

  • resource

    x2

    Shield Wall